Project Sketch
Fractured Reach
Description

A rugged, asymmetric prosthetic arm combining mechanical utility with worn, character-rich design. The arm features exposed cables, patched plating, and a multi-material surface treatment that balances function and style. Worn metals, synthetic wrappings, and dark mechanical joints suggest a history of use—possibly salvaged, repurposed, or handcrafted in a post-industrial world. The design leans into stylized realism, perfect for animation, concept art, or narrative-focused games.

Art Style
ARCANE
File Format
Blend File
Completion Frame
1weeks
Included in the Final 3D Project
Rigged prosthetic arm with stylized proportions
Clean, applied mesh topology (modifiers collapsed)
PBR materials with baked curvature and masks
Game-ready and render-ready versions
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